Wednesday, February 18, 2015

Game Review : "Road War"



"Road War"

A game review by Majime Domingo



The PBDM's company made an excellent game called "Road War". Produced by Renzo Bautista and Justine Diaz. A game of Action Point Allowance and Area Control. A game of strategy to acquire the opponent's Palace.


The game Road War is a two player game only which is sad because it's a little exciting. The maker's should have made a game that can allow a lot of players to play. It's still a good game though. This game requires a lot of strategy which is really good for a two player board game. From the experience of playing it, you'll know that the game makers really thought this game through before producing it. 

Before the game starts, each player receives different road tiles and tokens before the game begins. Each player has a token for the tank and general and has 2 tokens for the soldiers. The Road tiles that are given to each player are: 8 "L" shaped, 3 "T" shaped, 3 "+" shaped, 4 straight and 3 building tiles.

At the start of the game the players has to build roads in order for them to acquire the opponent's palace. The buildings are 'blockage' the players can build on their base or the other player's base to protect their base or to interrupt the other player's road construction. If they want to get another bullet for the tank, they have to go back to their base. If you succeeded on obtaining the enemy's palace, you win the game.

This game is nerve wracking. It's exciting and you should be smart for this one. It's a little hard though but a good game is challenging. Just add a little sprinkle of art and this game would be even more exciting. Congratulations to PBMD for a job well done!

Click Here if you want to know more about "Road War"

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